/** * vBulletin 3.8.7 CSS * Style: 'Guild Wars Guru V3B'; Style ID: 13 */ body { background: #AB9C7F; color: #000000; font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; margin: 0px; padding: 0px; } a:link, body_alink { color: #750000; } a:visited, body_avisited { color: #750000; } a:hover, a:active, body_ahover { color: #BD6F01; } .page { color: #000000; } td, th, p, li { font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tborder { background: #9E8C70; color: #000000; border: 1px solid #000000; } .tcat { background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left; color: #3C3326; font: bold 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tcat a:link, .tcat_alink { color: #3C3326; text-decoration: none; } .tcat a:visited, .tcat_avisited { color: #3C3326; text-decoration: none; } .tcat a:hover, .tcat a:active, .tcat_ahover { color: #000000; text-decoration: underline; } .thead { background: #423A2F url(../Img/forumT2_headbg.gif) repeat-x top left; 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} .t-footer .t-footer-curseInfo .t-footer-socialLinks li a { display:block; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i { display:block; margin:0 auto; background:url(../Img/icon-social-links.png) no-repeat 0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube { width:64px; height:26px; background-position:0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube:hover { background-position:0 -28px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter { width:37px; height:27px; background-position:-66px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter:hover { background-position:0 -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook { width:16px; height:32px; background-position:-105px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook:hover { background-position:-105px -34px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss { width:27px; 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color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured { border-bottom:1px solid #333; overflow:hidden; padding-bottom:1.5em; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { width:22.4625%; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { text-indent:-9999px; display:block; width:146px; height:102px; background-repeat:no-repeat; background-position:0 0; margin:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 { background-image:url(../Img/featured-gw2g.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 { background-image:url(../Img/featured-lolpro.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 { background-image:url(../Img/featured-mmoc.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Carry weapons on your back? - Guild Wars Forums - GW Guru
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Old Mar 09, 2006, 11:46 PM // 23:46   #1
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Default Carry weapons on your back?

This may might have been asked before, but would anyone else like to see the option of having weapons on your avatars back?


a picture i found from zelda:P




So it is like, you can put your sword and shield/staff on your back while in town, or not fighting while on a mission. Yeah it's probably a gimmick but I think it would rock to have, just for show off:P I really love the weapons in the game, and I think it's to bad you can't show off in towns what you got
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Old Mar 10, 2006, 12:49 AM // 00:49   #2
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Has been discussed already, and yes they should allow this.
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Old Mar 10, 2006, 02:00 AM // 02:00   #3
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I've bin thinkin about that and ive bin like WOH yeah that'd b awesome...
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Old Mar 10, 2006, 02:17 AM // 02:17   #4
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yeah i agree. so what happens to our weapons in town anyways? :O
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Old Mar 10, 2006, 03:26 AM // 03:26   #5
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They disappear into our Kinder bag of infinite HOLDING!!!

Only thing I worry about is, by adding 2 more things ontop of face/clothes hair and skin color to every character in town, we'd get lag to lower bandwidth users. Add to that, people can swap weapons which might further increase bandwidth needs (Imagine a "sit-down" like the THK strike last month, but with everyone tapping F1 and F2 time and again; "changing" their character with ease and sending those changes to everyone who 'sees" them). I reserve signing this until someone can proove that won't be a problem.
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Old Mar 10, 2006, 05:34 AM // 05:34   #6
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Quote:
Originally Posted by Minus Sign
They disappear into our Kinder bag of infinite HOLDING!!!

Only thing I worry about is, by adding 2 more things ontop of face/clothes hair and skin color to every character in town, we'd get lag to lower bandwidth users. Add to that, people can swap weapons which might further increase bandwidth needs (Imagine a "sit-down" like the THK strike last month, but with everyone tapping F1 and F2 time and again; "changing" their character with ease and sending those changes to everyone who 'sees" them). I reserve signing this until someone can proove that won't be a problem.
One of the very few things I like more about WoW over GW is the showing of weapons on your back, but there is a very easy soultion.

Have an option for turning on/off showing others weapons. Would not be too hard to do, its the same as a helmet but applies to others, not yourself.
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Old Mar 12, 2006, 07:25 PM // 19:25   #7
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Quote:
Originally Posted by Valdaran Longfoot
One of the very few things I like more about WoW over GW is the showing of weapons on your back, but there is a very easy soultion.

Have an option for turning on/off showing others weapons. Would not be too hard to do, its the same as a helmet but applies to others, not yourself.
Thats an awesome idea mate. That could really work


Boy I just wish ArenaNet could see this suggestion or someone could tell gailie
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Old Mar 12, 2006, 07:32 PM // 19:32   #8
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update imo
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Old Mar 12, 2006, 07:38 PM // 19:38   #9
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I have to say I like it
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Old Mar 12, 2006, 08:03 PM // 20:03   #10
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It would be nice.

Something that could make this feature different from other games is, you maybe could decide where the weapon will be on you, have more than one set visible on you, and also have shealths. There could be different sheaths for different swords and such, which could be dyed...another money sink.
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Old Mar 12, 2006, 08:05 PM // 20:05   #11
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yes it would absolutely be awesome to have but thats why
it wont ever happen..

i mean think seriously, would gw staff make such non-needed update?
i think not
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Old Mar 12, 2006, 08:07 PM // 20:07   #12
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Theres alot of non-needed things in GW. If there wasn't any fluff in mmo's, you might as well go paper and pencil
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Old Mar 12, 2006, 08:13 PM // 20:13   #13
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/Signed

I also would like to see a bag on your back to put arrows in, in combat areas. It looks stupid now... grabbing infinite arrows out of nowhere
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Old Jun 18, 2006, 12:39 AM // 00:39   #14
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Well, the newer thread got closed soooo....

/sign-n-dump
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Old Jun 18, 2006, 12:44 AM // 00:44   #15
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i would like it

/signed

but its gonna be like WoW
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Old Jun 18, 2006, 12:55 AM // 00:55   #16
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sword on back looks cool?

Logically, it's a VERY bad idea to have sword on your back. Because the time it takes for you to pull out your sword from your back is 4 times as sword tied to your waist...

That's why samurai warriors always have their sword by their side and not back...simply because if you pull your sword from your back, you'll be dead before your sword even come out.
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Old Jun 18, 2006, 02:52 AM // 02:52   #17
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200 animated wands offhands swords axes hammers....

Bandwidth...

its cute, but the vanity is there already. Also it'd save people going can I see your weapon as soon as you enter town.

Also are you gonna have all your 4 weapons slots showing etc?
Could be good to see, that people intend to weapon swap.
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Old Jun 18, 2006, 02:56 AM // 02:56   #18
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Sure, come here and let me tuck this flaming sword under your cape

This is a bad idea for many reasons, I could see them allowing your shield to be tied to your back, but I would rather see new cape types made rather than swords tied to ppls backs. Cloaks, hooded cloaks, capes with risers over the shoulders, at the very least a cape which drappes over your shoulders, like Vampire Hunter D or that other vamp in BloodLust.

You keep trying to stick that flaming sword under your cape though, and wile your at it, tuck that shocking axe between your legs And they can make wand holsters so the casters don't feel left out.
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Old Jun 18, 2006, 04:56 AM // 04:56   #19
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I Like this idea a lot. And someone might have pointed out an issue of clipping with cloaks, but I don't think that would be very hard to fix at all.
Cloaks are already unable to pass through your character, so they could either place them underneath the cloak and make it unable to move through it or the character, or they could place them over the top of the cloak and have the cloak stuck in place wherever it is covered (I like the first idea better though).
And, the weapons aren't even actually on fire. That same logic (if you were serious) could be used to say that your flaming sword should set your bag on fire when you place it inside.
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Old Jun 18, 2006, 06:35 AM // 06:35   #20
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As long as there was the option to turn it off (for obvious reasons already stated). No point in spending all that gold on a weapon when no one is going to see it.
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